Website powered by

Mayan Temple | Unreal Engine

A real-time environment created in Unreal Engine 5, exploring cinematic lighting and atmospheric world-building. The scene focuses on the dramatic interplay between volumetric god rays, dense jungle foliage, and ancient stone architecture to create a sense of discovery and mystery.

Key focus areas included natural light simulation, layered atmospheric haze, and photorealistic stone texturing to ground the environment in a believable sense of age and scale.

Assets:
Mayan Temple- Software Pipeline:
• Maya: Modeling
• ZBrush: High-resolution sculpting and detail work
• Substance Painter: PBR materials and texture authoring
• Unreal Engine: Final rendering, lighting and post-processing

Original lighting setup.

Original lighting setup.