3D Generalist specialized in Game Art, Virtual Reality, Visual Effects, Video Production and Graphic Design.
• Creating Game Environments for Unity and Unreal Engine.
• Prop creation for games
• Weapon creation for games
• Rigging Vehicles for Animation
• Vehicle Animation
• Vehicle wraps
• Vehicle creation
• Modeling And Texturing characters
• Look Development
• Character Animation
• Motion Graphics Animation
• Video Editing
Created 3D architectural asset and integrated asset into Unreal Engine 4. Establish level layout using Scene Assembly and Set Dressing.Created lighting for level.
Scene Assembly and Set Dressing.Created lighting for various levels.Worked with Blueprints in Unreal Engine.Used Level Map as reference to build level.
Created lighting for vehicles and assets for a Look Development project. Rendered vehicles and assets for Look Development project using the Arnold renderer in Maya. Used Photoshop for retouching.
Created Vehicle Animation in Maya. Rigged and Animated Vehicle. Scene Assembly. Created Layout Setup using cameras in Maya. Created lighting for animation. Rendered Animation using Arnold. Used Adobe Premiere to edit together the animation.
Retopologize models created from 3D scans. Asset creation.
Created assets for game environments. Created game environments for Unity.Created game environments for Virtual Reality.
For various projects, I created In-Game Animations, Real-Time VFX and retopologized assets that were created from 3D scans.
Worked with Augmented Reality for mobile.Worked with Virtual Reality testing for mobile. Created two desktop builds for the HTC Vive and two Web GL using Unity.
Worked on freelance graphic design projects for different clients on DesignCrowd.
Filming and editing videos.Worked with Post Production. Worked with Video Editing on Macs.Assisted in setting up cameras and equipment for shoots. Operated cameras.Transcode video from cameras.Worked with cinematography.