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Justin Snyder
Justin Snyder
3D Generalist
USA, United States

Summary

3D Generalist specialized in Game Art, Virtual Reality, Visual Effects, Video Production and Graphic Design.

Websites:

http://snyder3d.com/
 
http://virtualsnyder.com

Skills

3D ModelingHard Surface ModelingLightingRenderingTexturingTexture Baking3D AnimationCharacter AnimationEffects AnimationVirtual RealityVideo EditingCinematographyGraphic DesignRiggingCompositing3D ScanningGame ArtVehicle ModelingVehicle Wrap Design

Software proficiency

Maya
Maya
3ds Max
3ds Max
Fuse CC
Fuse CC
ZBrush
ZBrush
Modo
Modo
Blender
Blender
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Photoshop
Photoshop
Mudbox
Mudbox
Houdini
Houdini
Unity
Unity
Unreal Engine
Unreal Engine
mental ray
mental ray
V-Ray
V-Ray
Arnold
Arnold
Premiere
Premiere
After Effects
After Effects
Nuke
Nuke
Illustrator
Illustrator
InDesign
InDesign
Cinema 4D
Cinema 4D
MotionBuilder
MotionBuilder
MetaHuman Creator
MetaHuman Creator
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
UVLayout
UVLayout

Experience

  • 3D Generalist (Freelance) at Fiverr
    Marietta, Georgia, United States of America
    January 2020 - Present

    • Creating Game Environments for Unity and Unreal Engine.

    • Prop creation for games

    • Weapon creation for games

    • Rigging Vehicles for Animation

    • Vehicle Animation

    • Vehicle wraps

    • Vehicle creation

    • Modeling And Texturing characters

    • Look Development

    • Character Animation

    • Motion Graphics Animation

    • Video Editing

  • 3D Environment Artist/Level Artist(Freelance) at Meta Studios Creative Agency
    Marietta, Georgia, United States of America
    July 2020 - March 2021

    Created 3D architectural asset and integrated asset into Unreal Engine 4. Establish level layout using Scene Assembly and Set Dressing.Created lighting for level.

  • Level Designer(Contract) at Ole Man Games
    Marietta, Georgia, United States of America
    January 2020 - December 2020

    Scene Assembly and Set Dressing.Created lighting for various levels.Worked with Blueprints in Unreal Engine.Used Level Map as reference to build level.

  • 3D Lighting/ Rendering Artist (Contract) at TimelyTransit​
    Atlanta ,Georgia, United States of America
    September 2020 - September 2020

    Created lighting for vehicles and assets for a Look Development project. Rendered vehicles and assets for Look Development project using the Arnold renderer in Maya. Used Photoshop for retouching.

  • VFX & Animation Artist (Contract) at TimelyTransit​
    Atlanta ,Georgia, United States of America
    June 2020 - July 2020

    Created Vehicle Animation in Maya. Rigged and Animated Vehicle. Scene Assembly. Created Layout Setup using cameras in Maya. Created lighting for animation. Rendered Animation using Arnold. Used Adobe Premiere to edit together the animation.

  • 3D Artist(Contract) at TNG Visual Effects
    Torrance, California, United States of America
    July 2019 - August 2019

    Retopologize models created from 3D scans. Asset creation.

  • Apprentice-Game Artist at Design And Media Production Workshop
    Marietta, Georgia
    August 2014 - May 2017

    Created assets for game environments. Created game environments for Unity.Created game environments for Virtual Reality.

    For various projects, I created In-Game Animations, Real-Time VFX and retopologized assets that were created from 3D scans.

    Worked with Augmented Reality for mobile.Worked with Virtual Reality testing for mobile. Created two desktop builds for the HTC Vive and two Web GL using Unity.

  • Graphic Designer(Freelance) at DesignCrowd
    Marietta, Georgia, United States of America
    August 2014 - May 2015

    Worked on freelance graphic design projects for different clients on DesignCrowd.

  • Crew Member at Lassiter High School Broadcast Program
    Marietta, Georgia, United States of America
    January 2007 - January 2008

    Filming and editing videos.Worked with Post Production. Worked with Video Editing on Macs.Assisted in setting up cameras and equipment for shoots. Operated cameras.Transcode video from cameras.Worked with cinematography.