-Texturing: Textures modified in Photoshop to dial in the Aurora Skyways livery, the aged paint, and the pilot's gear.
-Rigging: Both the biplane and the pilot were rigged using a setup I learned from a fellow VFX artist on my team.
-Effects Animation: Created with fluid effects in Maya.
- Animation and Rendering: Animated and rendered in Maya.
-Compositing: Final sky, atmosphere, and color grade composited in After Effects.
-Post Production : Video Editing in Premiere Pro.
Meshy gave me a fast starting point for both assets, and everything after that (retopo, texture cleanup, rig, animation, render, comp) stayed in my usual production tools.